Brace yourself for the next big marketing buzzword: The Internet of Me. In the so-called Internet of Me, customers determine when, how often, and through what medium they want to interact with brands. It isn’t only a reality for 2016, it’s the lens by which the marketing industry will reflect upon 2015. That’s according to Kevin Lindsay, director of product marketing at Adobe.
As the name implies, in the Internet of Me, the customer is totally in control. “They know they can align with a brand or leave one in an instant and consumers are savvy enough to know that they have the power to get the best deal,” Lindsay said. “It’s imperative that brands acknowledge that the purchase journey is driven by the customer.” Further, in the Internet of Me, consumers don’t care about channels or brand priorities or ads, but rather that brands engage with them. In other words, customers define their own journey, choosing where and how to engage with said brand, and whether they go beyond that initial interaction and eventually transacts. So it’s not simply about wearables and/or IoT – it’s truly about the consumer.
Signals
Over the next few years, consumers will be sending out even more signals and telling brands, “This is who I am. This is my motivation in this moment,” and they will want brands to listen and compete for them, Lindsay said. In other words, a successful experience becomes one that is very personalized rather than simply a brand experience. “Look at the number of connected devices like wearables adopted today,” Lindsay said. “These devices take in and emit signals that brands should be picking up in order to build relevant experiences that consumers want.” To wit: Even today, consumers leave digital footprints when they interact with brands. Shopping for a new car is a good example. While researching car makes and models, a consumer may create a profile to explore options. “Then when you log in to the car company’s mobile app, you locate the nearest dealership and let them know you’re arriving for a test drive,” Lindsay said. “When you arrive at the dealership, the sales person can pull up your profile to continue helping you with the buying process in the showroom.” Holiday shopping data indicates this is a trend that is well underway. In fact, according to a recent Adobe Index Report, mobile has already played a vital role this season with 37 percent of online sales coming from mobile on Thanksgiving, 33 percent on Black Friday, and 28 percent on Cyber Monday, Lindsay said. “It’s also notable that Black Friday in-store traffic was down quite a bit this year,” he added. “This suggests that consumer purchases are not only driven by discounts, but also by the mobile experience. If the experience on mobile is poor, it’s lost business.”
Consumer Expectations
Consumer expectation is one of the main drivers behind the Internet of Me. The other is technology, including wearables and other Internet-connected devices, like the smart thermostat Nest. “All of this technology is innovating at a rapid rate,” Lindsay said. “At the same time, there are incredible changes in consumer expectations. And as consumer expectations change and demands increase, it puts pressure on brands.” Lindsay said Adobe hears from many brands that say they have to find other ways to differentiate themselves because they can’t simply keep throwing offers at consumers and leaving money on the table. “‘When [consumers] jump to another site for 25 percent off, do we retarget with 30 percent?’” Lindsay says these brands ask. “Brands are being squeezed. The consumer is savvy. They know they are somewhat in control and how to play brands.”
Data
The stakes are even higher as consumers give up data about themselves and their expectations for relevant content and experiences grows. But that simply means brands and marketers must make good use of the data that comes from devices and to use interactions to understand customer behavior and to personalize and deliver experiences. Take, for example, an Internet-connected garment. The consumer wearing said article of clothing or shoes knows the brand can track his or her vitals. So in order to appease the person wearing this, say, pair of shoes, who is wondering, “What’s in it for me?” from the brand, marketers could potentially look at the number of miles that person is clocking to gauge when the shoes are wearing out and when it might be ideal to send an offer for another pair. “We understand usage and that there’s a real need,” Lindsay said. “That’s when it becomes more about me and less about the device and it becomes about putting the consumer, me, at the center of the experience.” This, in turn, means marketing has to infiltrate other parts of the organization responsible for customer experience. “The healthiest of marketers say they are marketing throughout the lifecycle to make sure the brand delivers on its promise,” Lindsay said. Marketers have so much data to help them do their jobs better now. They know when a consumer buys a product, where and how often. Further, with app engagement, they know how frequently consumers are using apps and how long they are in apps, but the pitfall facing brands today is having too many marketing products to analyze this data and trying to tie them together, Lindsay said. “What they need to invest in is a digital foundation that allows them to assemble real-time and relevant consumer experiences as agile as their marketing campaigns change without compromising on concerns like security,” Lindsay said.
Brand Examples
Further, he points to a brand like men’s clothing website Trunk Club as an example of a brand that has this figured out and envisions seamless experiences as curated experiences. “Trunk Club takes inputs from its customers on their size, color and budget preferences for instance,” Lindsay said. “They then send clothes based on those guidelines. This is a seamless experience because rather than me store hopping and sifting through aisles upon aisles of clothes, Trunk Club is able to decide and curate the right experiences – clothes – for me based on the data that I provide.” Athletic brand Under Armour is another example. “It’s not just an apparel company anymore,” Lindsay said. “They’ve spent something like $300 to $400 million on data and tech companies to enhance that whole customer experience and they use data from their Internet-connected wearers.” In addition, Lindsay says gaming console PlayStation is an interesting example because it was an inherently Internet-connected device intended to connect users with each other. “As you’re playing games, it’s about being able to compete with or play against other individuals, which is really kind of a cool thing,” Lindsay said. “So they have the infrastructure already there, which lent itself to going to the next step, which is using the in-product experience as a marketing opportunity.”
Data-Informed Interactions
There’s only going to be more convergence between human and digital interactions. “More and more human interactions will, in fact, be data informed,” Lindsay said. “For example, I recently talked to a Verizon Wireless customer care rep who knew my data usage, minutes to Canada and upgrade opportunities at the moment I called. Every interaction — including ones with customer care reps — will be a role in the customer journey.” This is not to say brand experiences will no longer be relevant. Brands will always play a role because they build the goods that end up in the market, Lindsay said. “Ultimately it’s about knowing who’s in the driver’s seat – the customer,” he said. “Companies need to determine how the brand complements the customer’s journey, not the other way around.”