For some kinds of digital activity there’s a growing parity in terms of what kind of device we’re using to perform the activity. Web search, for example, has “pivoted” in 10 countries including the U.S., according to Google. In ecommerce we’re slightly less keen to hand over the plastic with mobile purchases being more like 30 percent of device activity. “Mobile first” isn’t an evolutionary conclusion for all sectors. We need a context check…
While “mobile-first” as a concept has been around for some time, arguably first coined by Luke Wroblewski as far back as 2009, it’s important to point out that “mobile-first” shouldn’t mean “desktop is an after-thought.” Every digital product should be considered against the user context. In most cases, that means making the user experience on a smartphone and desktop computer equally great. But there are still differences and context considerations.
Despite announcements from Google that more searches take place on mobile as opposed to desktop in 10 countries, including the U.S. and Japan, this doesn’t extrapolate to all other activities or situations.
In this epic study by Kristine Schachinger for Search Engine Land, which draws on a number of highly credible device and content consumption studies, Schachinger urges caution on extrapolating mobile growth to mean desktop usurpation raising the following points, among many:
- comScore data shows only 29 percent of web searches on mobile in Q4 2014 in this U.S. Digital Future report.
- Mobile isn’t necessarily taking a bigger piece of the pie – more like all of the pies are getting bigger.
- There’s a huge disparity in desktop versus mobile content consumption based on content type.
All these points and more lead Schachinger to conclude that while “mobile is vitally important to any online digital effort,” a huge introspection piece that takes account of “user intent, socioeconomic status and identity demographics” is needed before brands and marketers take action.
While much of the research and perspective above is U.S.-focused, the UK market experience and data stacks up, too.
In June Econsultancy published a thorough compendium of their and other mobile-retail data studies. While the message is entirely positive and in general the concern is many digital businesses neglect the mobile experience, this doesn’t therefore mean that user-experience should focus on a mobile phone screen, touch and pinch, and neglect larger screens and common desktop operating tools (keyboard shortcuts, a mouse, and other such peripherals).
Business vs. Consumer Activity
Up until such a time as augmented reality or holographic computing is the modus operandi for the office, it stands to reason that business to business products need to design for a workday ergonomic. At my digital marketing agency, this means two screens minimum, possibly three for technical analysts. [Note the designer on the left with (practically) a home cinema.]
My anecdote is personal though it passes a common sense test. Still, I thought I’d approach Majestic, which is possibly one of the widest-used original data sources across the whole of digital marketing, to ask Dixon Jones how their visitor-by-device-data stacked up. Majestic visitors by device
Image Source: Piwik Analytics Majestic.com data
So there’s that.
In the consumer publishing industry, however, we might expect a much closer gap in terms of visitor device. I approached Malcolm Coles, digital media director at the Telegraph Media Group, to see if I could obtain the equivalent data and in this case we can see a practically equal distribution:
The Telegraph visitors by device – weekday evenings
Image Credit: Malcolm Coles/Telegraph Digital Media
This Majestic versus The Telegraph data isn’t exactly like-for-like as The Telegraph data is for weekday evenings; however what this does show is a stark contrast between visitor-device by context. As if we needed more proof.
All Devices Are Evolving
I take issue with a blanket notion of mobile-first when it is taken to mean “desktop-last” or desktop replacement mainly because this version of the future seems to confuse progress in technology with Darwinian natural selection. The mobile phone isn’t an emerging evolutionary change to the desktop, with its lower survival probability but instead web-enabled mobile devices are newer tech, therefore will naturally grow as percentage contribution to absolute visits but that does not mean you get to lose your desktop UX marbles.
As mobile web usability has improved in general, particularly screen size and touchscreen, then it stands to reason that the absolute number of visits by mobile device will increase over time and the percentage contribution therefore – that’s basic maths. But there will be a leveling out until there’s a step-change, a device innovation, holographic computing in the workplace or something – who knows?
Common Mistakes
While every brand and business should put the mobile user experience front and center, there are several common mistakes to avoid which all seem to stem from a failure to look at the data and history for the site in question. Examples include launching a second website without any form of priority cascade for dynamic serving, sub-domained abbreviated versions of a website without any form of search treatment (such as strategic noindex or correct use of canonical tags) – all of which can cause potential disasters for organic search traffic.
I reached out to mobile SEO expert Aleyda Solis of Orainti to ask her for the most common pitfalls she has seen.
“Businesses develop a mobile app first, before enabling a mobile website, just to realize that their mobile users were widely distributed across platforms, that they are just targeting a minor number of them with the app… and that they are only offering functionalities that could be well addressed with a mobile site,” Solis said. “Sometimes the app is definitely needed. However, you need to research, assess, and validate that need instead of just launching apps because ‘we live in a mobile app era.’ ”
So how do we get it right? What does a good digital agency or marketer do to drive growth?
Context UX
Any digital product approach to device has to be:
- Specific to the digital property in question.
- Based on that property data and history.
- Compared against sector specific trends (i.e., if fashion then contrast site-specific data with the wider industry).
As an example of the above – looking within the retail channel alone there’s a huge difference in web search activity on mobile device by category, with fashion by far at the top with up to 65 percent of searches on a mobile device compared to say 28 percent in home improvement according to Econsultancy.
Image Credit: Econsultancy
How To Put Mobile-Forward User-First
Instead of a blanket mobile-first policy, we advocate a mobile-forward user-first approach. TheMediaFlow UX design lead Anna Youngs recommends mobile and desktop users should be presented with the same key information, to prevent any frustrations when searching for content.
By focusing on vertical rhythm and the structure of the layout, the flow of information should be consistent on all devices, creating a visual hierarchy. According to Youngs this can be achieved by using a baseline grid to ensure sensible spacing between content, and visual clarity.
“Structuring the information architecture to have content hierarchy will enhance communication. The human brain interprets visual information much faster than words,” she said. “Therefore, powerful imagery high up in the content hierarchy could improve communication. Consistent visual styling, such as the same color call-to-actions and relevant state change alerts, will also add value to the experience.”
Doing It Well
For a great example of all-device best practice take a look at Japanese clothing brand Edwin. When viewing the Edwin store across all devices, the assets and styling stays consistent. There aren’t any nasty surprises. The desktop web is clean and modern, and doesn’t look like a stretched mobile site that has been designed to be mobile-first.
Desktop
The desktop Navigation is aligned to the left of the screen with four simple icons that present the user with menu, search, favorites, and shopping basket. This prevents overcrowding of the header, which uses artistic, vintage feeling product images, which work well with the simple dark gray and white styling.
When viewed in mobile the same options are visible at the top of the page. By considering the difference between landscape and portrait the menu is moved into the most appropriate positioning for the user, enabling reachable buttons if accessed on a mobile device.
Mobile
When viewed on mobile, the header image collapses, and the products are moved higher up in the vertical content hierarchy. The user is presented with the products photographed on a white background, before they even needed to scroll or search.
The ability to favorite, before clicking through to the product, is a clever way of allowing the user to “browse” before purchase. Much like when you are browsing on the shop floor, the shopper may not want to commit straight away and gives them the ability to browse their options.
Summary
This is the essence of user-first design. Think of it as device encompassing. You want to create a simple journey to the site objective, whether that’s buying jeans or reading about Syria. You want to make it feel like the same experience from device to device.